Private Monument Lab
Offline 185.229.153.129:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 85/ 400
- 51/ 245
- 123/ 100
- 88/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does Private Monument Lab appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Private Monument Lab are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Private Monument Lab?
Private Monument Lab's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Private Monument Lab?
There is no published region for Private Monument Lab. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.229.153.129:28015.
How reliable is Private Monument Lab?
The server Private Monument Lab is not reachable at the moment; the last sighting was 34 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Private Monument Lab?
On Windows, Private Monument Lab runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Private Monument Lab wipe?
The wipes recorded for Private Monument Lab are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 13 hours ago.
Map and rules
What settings and rules have been applied to Private Monument Lab?
The name of Private Monument Lab contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on Private Monument Lab?
Private Monument Lab uses a game-generated procedural map.
Population
Is Private Monument Lab busy?
Right now Private Monument Lab is offline, with its last appearance 34 days 7 hours ago.
Where does Private Monument Lab sit in the rankings?
Over the last seven days, Private Monument Lab is #15,138 by player hours, among the top – of all ranked servers.
How to join
What's the way to join Private Monument Lab?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.229.153.129:28015.