FERRUM TEST
Offline 185.229.191.71:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does FERRUM TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FERRUM TEST: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on FERRUM TEST?
FERRUM TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is FERRUM TEST in?
FERRUM TEST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.229.191.71:28015.
What's the uptime like for FERRUM TEST?
Right now FERRUM TEST is offline, having last been seen 12 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 5 October 2026 is when Rust Going Deep first saw it.
What Rust version is FERRUM TEST on?
On Linux, FERRUM TEST runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does FERRUM TEST wipe?
Too few wipes are on record for FERRUM TEST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days 12 hours.
Rules and settings
Which rules and settings is FERRUM TEST running?
The name of FERRUM TEST contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on FERRUM TEST?
A procedural map, generated by the game, is in play on FERRUM TEST.
Player stats
What's the population like on FERRUM TEST?
The last sighting of FERRUM TEST was 12 days 18 hours ago; it is offline right now.
What's FERRUM TEST's rank among Rust servers?
For player hours in the last seven days, FERRUM TEST ranks #15,971, within the top 71% of ranked servers.
Getting in
What's the way to join FERRUM TEST?
To join, open Rust, hit F1, and enter client.connect 185.229.191.71:28015. Or click Launch Rust on this page to open the game through Steam and connect.