RevolexScripts Hvh | NO EAC | Develop made by CMMLKC
Online 185.255.92.108:28125 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:10 UTC FW16d ago | 11 | – | running | 1 |
| Wed 23 Sep, 07:30 UTC25d ago | 6 | held half | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC perform?
The last 48 hours saw an average of 209 server fps, never dropping below 18. The entity count reached a high of 16,498, covering buildings, deployables and everything else. The top memory figure was 3,756 MB. Players experience lag when fps drops and entities climb.
What's the location of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
There is no published region for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.255.92.108:28125.
Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC up, and how often does it stay online?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is live as of this check. According to its reported uptime, the last restart was about 1 hours ago. It was up 83% of the time over the last full 7 days, 140 of 168 hours. Rust Going Deep has had it on record since 23 September 2026.
What is the Rust version for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
On Linux, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC wipe?
The wipes recorded for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 12 hours ago.
What can you expect on wipe day at RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Across its recent wipes, the average busiest point drew 8 players. 41 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Settings and map
What settings and rules have been applied to RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
No gather rate appears in the name of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.
Which map is active on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
A game-generated procedural map of size 1,750 with seed 75034313 is in play on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
How many players are on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Right now 0 players are on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, which has 100 slots. For the past week, players averaged 7 with a high of 15. Over the last 48 hours, 12:00 UTC drew the most players, 7 on average.
Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sit in the rankings?
Over the last seven days, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is #1,411 by player hours, among the top 6% of all ranked servers.
Join info
How do you get into RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
To join, open Rust, hit F1, and enter client.connect 185.255.92.108:28125. Or click Launch Rust on this page to open the game through Steam and connect. https://revolexscript.com/ is its website.