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Dive report

RiseTeam Private RustServer

Offline 185.26.33.159:28015 checked 20d ago

moddedcarbon
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#16,964ranktop 71%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RiseTeam Private RustServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RiseTeam Private RustServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RiseTeam Private RustServer?

RiseTeam Private RustServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of RiseTeam Private RustServer?

RiseTeam Private RustServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 185.26.33.159:28015.

Is RiseTeam Private RustServer up, and how often does it stay online?

Right now RiseTeam Private RustServer is offline, having last been seen 20 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.

What is the Rust version for RiseTeam Private RustServer?

Rust network protocol 2633 and build 163794 is what RiseTeam Private RustServer runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RiseTeam Private RustServer wipe?

Too few wipes are on record for RiseTeam Private RustServer to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 32 days 4 hours.

Map and rules

What settings are in place on RiseTeam Private RustServer?

No gather rate appears in the name of RiseTeam Private RustServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is active on RiseTeam Private RustServer?

The map on RiseTeam Private RustServer is procedural and size 3,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

What's the population like on RiseTeam Private RustServer?

The last sighting of RiseTeam Private RustServer was 20 days 12 hours ago; it is offline right now.

What position does RiseTeam Private RustServer hold in the server rankings?

For player hours in the last seven days, RiseTeam Private RustServer ranks #16,964, within the top 71% of ranked servers.

Join info

What's the process to join RiseTeam Private RustServer?

Open Rust and press F1, then type client.connect 185.26.33.159:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players The slot count is 20.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.