Old Gits
Offline 185.36.205.224:28045 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 245/ 400
- 182/ 225
- 134/ 100
- 296/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does Old Gits appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Old Gits: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Old Gits?
Old Gits's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Old Gits in?
Old Gits does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 185.36.205.224:28045.
What's the uptime like for Old Gits?
The server Old Gits is not reachable at the moment; the last sighting was 33 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Old Gits?
On Windows, Old Gits runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Old Gits follow for wipes?
Old Gits's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 days 14 hours.
Map and rules
What settings and rules have been applied to Old Gits?
The name of Old Gits contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Old Gits?
A procedural map, generated by the game, is in play on Old Gits.
Player count
Is Old Gits busy?
Old Gits was last seen 33 days 21 hours ago and is offline as you read this.
Where does Old Gits sit in the rankings?
Over the last seven days, Old Gits is #15,049 by player hours, among the top – of all ranked servers.
How to join
What's the process to join Old Gits?
To join, open Rust, hit F1, and enter client.connect 185.36.205.224:28045. Or click Launch Rust on this page to open the game through Steam and connect.