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Dive report

RFCGAMES.COM - EU | RUST INVADERS

Offline 185.44.80.38:28015 checked 27d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,490ranktop 70%
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RFCGAMES.COM - EU | RUST INVADERS appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RFCGAMES.COM - EU | RUST INVADERS are: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RFCGAMES.COM - EU | RUST INVADERS?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): The build number is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RFCGAMES.COM - EU | RUST INVADERS puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of RFCGAMES.COM - EU | RUST INVADERS?

The name of RFCGAMES.COM - EU | RUST INVADERS points to Europe, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.44.80.38:28015.

Is RFCGAMES.COM - EU | RUST INVADERS up, and how often does it stay online?

Right now RFCGAMES.COM - EU | RUST INVADERS is offline, having last been seen 27 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is RFCGAMES.COM - EU | RUST INVADERS on?

Rust network protocol 2633 and build 163493 is what RFCGAMES.COM - EU | RUST INVADERS runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does RFCGAMES.COM - EU | RUST INVADERS wipe?

The wipes recorded for RFCGAMES.COM - EU | RUST INVADERS are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 39 days 7 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to RFCGAMES.COM - EU | RUST INVADERS?

The name of RFCGAMES.COM - EU | RUST INVADERS contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.

What's the map on RFCGAMES.COM - EU | RUST INVADERS?

The map on RFCGAMES.COM - EU | RUST INVADERS is procedural and size 4,500, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player stats

What's the population like on RFCGAMES.COM - EU | RUST INVADERS?

RFCGAMES.COM - EU | RUST INVADERS was last seen 27 days 16 hours ago and is offline as you read this.

What position does RFCGAMES.COM - EU | RUST INVADERS hold in the server rankings?

Over the last seven days, RFCGAMES.COM - EU | RUST INVADERS is #15,490 by player hours, among the top 70% of all ranked servers.

How to join

What's the way to join RFCGAMES.COM - EU | RUST INVADERS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.44.80.38:28015. https://discord.com/invite/Jx9vRGHXkr is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163493
Build The build number is 163493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.