LinuxGSM
Offline 185.68.242.195:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
LinuxGSM's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): It's on build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is LinuxGSM in?
LinuxGSM does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.68.242.195:28015.
How reliable is LinuxGSM?
The server LinuxGSM is not reachable at the moment; the last sighting was 15 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for LinuxGSM?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does LinuxGSM follow for wipes?
Too few wipes are on record for LinuxGSM to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 41 days 6 hours.
Rules and settings
What settings are in place on LinuxGSM?
Its name does not state a gather rate for LinuxGSM. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
Player stats
How many players are on LinuxGSM?
The last sighting of LinuxGSM was 15 days 10 hours ago; it is offline right now.
What position does LinuxGSM hold in the server rankings?
For player hours in the last seven days, LinuxGSM ranks #15,962, within the top 70% of ranked servers.
Join info
How do you get into LinuxGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.68.242.195:28015.