memzserver
Offline 185.77.218.218:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 72/ 400
- 51/ 245
- 120/ 100
- 90/ 1000
- 6/ 700
Quick answers
Tags and search
Where does memzserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include memzserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on memzserver?
memzserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of memzserver?
No region comes from memzserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.77.218.218:28015.
Is memzserver up, and how often does it stay online?
Right now memzserver is offline, having last been seen 32 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for memzserver?
On Windows, memzserver runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does memzserver follow for wipes?
The wipes recorded for memzserver are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 18 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to memzserver?
Its name does not state a gather rate for memzserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on memzserver?
A procedural map, generated by the game, is in play on memzserver.
Player count
Is memzserver busy?
The last sighting of memzserver was 32 days 15 hours ago; it is offline right now.
What position does memzserver hold in the server rankings?
Over the last seven days, memzserver is #15,416 by player hours, among the top – of all ranked servers.
How to join
What's the process to join memzserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.77.218.218:28015.