reqni
Offline 185.9.75.241:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:16 UTC15d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 317/ 400
- 562/ 600
- 200/ 225
- 271/ 325
- 288/ 350
- 376/ 425
Quick answers
Tags and listings
Where does reqni appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry reqni are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on reqni?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list reqni puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is reqni in?
No region comes from reqni. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.9.75.241:28015.
How reliable is reqni?
The server reqni is not reachable at the moment; the last sighting was 15 days 1 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is reqni on?
Rust network protocol 2634 and build 166586 is what reqni runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does reqni wipe?
Too few wipes are on record for reqni to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 7 hours ago.
What can you expect on wipe day at reqni?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 4 hours in.
Settings and map
Which rules and settings is reqni running?
Its name does not state a gather rate for reqni. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on reqni?
reqni uses a game-generated procedural map.
Population
How many players are on reqni?
Right now reqni is offline, with its last appearance 15 days 1 hours ago.
What position does reqni hold in the server rankings?
For player hours in the last seven days, reqni ranks #15,948, within the top 70% of ranked servers.
Join info
What's the way to join reqni?
Open Rust and press F1, then type client.connect 185.9.75.241:28015. Alternatively, click Launch Rust on this page to join via Steam.