SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Online 186.12.202.7:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and search
Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The server browser shows these tags for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs161125 (Build): The build number is 161125; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Average server fps for the last 48 hours was 210, and the lowest was 103. Buildings, deployables and all other world objects added up to as many as 49,935 entities. 4,048 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 186.12.202.7:28015.
Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED up, and how often does it stay online?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is up and reachable at the moment. According to its reported uptime, the last restart was about 5 days 16 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The version on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is Rust network protocol 2632 and build 161125, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED follow for wipes?
Too few wipes are on record for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 59 days 13 hours.
Settings and map
What settings and rules have been applied to SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Its name does not state a gather rate for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED uses a procedural map of size 6,000 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Population
What's the population like on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Out of 10 slots, 0 are filled on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED right now. Over the past week it has drawn 0 players on average.
What position does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED hold in the server rankings?
Over the last seven days, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is #15,843 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
To join, open Rust, hit F1, and enter client.connect 186.12.202.7:28015. Or click Launch Rust on this page to open the game through Steam and connect.