Hitmab
Offline 186.246.27.28:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 834/ 100
- 111/ 400
- 101/ 245
- 130/ 100
- 255/ 1000
- 18/ 700
Quick answers
Tags and listings
Where does Hitmab appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hitmab: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Hitmab?
Hitmab's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Hitmab?
No region comes from Hitmab. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 186.246.27.28:28015.
How reliable is Hitmab?
Right now Hitmab is offline, having last been seen 31 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is Hitmab on?
On Windows, Hitmab runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe info
When does Hitmab wipe?
Hitmab's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 32 days 4 hours.
Rules and settings
What settings and rules have been applied to Hitmab?
No gather rate appears in the name of Hitmab. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Hitmab?
Hitmab uses a game-generated procedural map.
Player count
Is Hitmab busy?
Right now Hitmab is offline, with its last appearance 31 days 7 hours ago.
What position does Hitmab hold in the server rankings?
Over the last seven days, Hitmab is #13,351 by player hours, among the top – of all ranked servers.
Join info
What's the way to join Hitmab?
Open Rust and press F1, then type client.connect 186.246.27.28:28015. Alternatively, click Launch Rust on this page to join via Steam.