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Dive report

DropLaunch test server

Offline 186.247.163.135:28015 checked 7h ago

moddedcarbon
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#14,631ranktop 66%
19h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DropLaunch test server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DropLaunch test server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on DropLaunch test server?

The server browser shows these tags for DropLaunch test server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of DropLaunch test server?

No region comes from DropLaunch test server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 186.247.163.135:28015.

Is DropLaunch test server up, and how often does it stay online?

Right now DropLaunch test server is offline, having last been seen 7 hours ago. 18 October 2026 is when Rust Going Deep first saw it.

What Rust version is DropLaunch test server on?

The version on DropLaunch test server is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does DropLaunch test server wipe?

The wipes recorded for DropLaunch test server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 19 hours ago.

Rules and settings

Which rules and settings is DropLaunch test server running?

Its name does not state a gather rate for DropLaunch test server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on DropLaunch test server?

The map on DropLaunch test server is procedural, made by the game.

Population

Is DropLaunch test server busy?

DropLaunch test server was last seen 7 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.

What position does DropLaunch test server hold in the server rankings?

Over the last seven days, DropLaunch test server is #14,631 by player hours, among the top 66% of all ranked servers.

Getting in

What's the way to join DropLaunch test server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 186.247.163.135:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.