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Dive report

CrowdControlServer

Offline 187.109.128.47:28015 checked 17h ago

moddedoxide
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#5,012ranktop 23%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75110:0014:0018:0021:0001:0015:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does CrowdControlServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CrowdControlServer: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on CrowdControlServer?

The server browser shows these tags for CrowdControlServer: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find CrowdControlServer?

There is no published region for CrowdControlServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 187.109.128.47:28015.

Is CrowdControlServer up, and how often does it stay online?

CrowdControlServer is down at the moment; it was last up 17 hours ago. Over the past full 7 days it stayed up for 54 of 168 hours, or 32%. The first sighting by Rust Going Deep was on 10 October 2026.

What Rust version is CrowdControlServer on?

On Windows, CrowdControlServer runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does CrowdControlServer wipe?

Too few wipes are on record for CrowdControlServer to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 8 days 5 hours.

Map and rules

Which rules and settings is CrowdControlServer running?

Its name does not state a gather rate for CrowdControlServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on CrowdControlServer?

The map on CrowdControlServer is procedural, made by the game.

Player count

How many players are on CrowdControlServer?

The last sighting of CrowdControlServer was 17 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's CrowdControlServer's rank among Rust servers?

Over the last seven days, CrowdControlServer is #5,012 by player hours, among the top 23% of all ranked servers.

Join info

What's the way to join CrowdControlServer?

Open Rust and press F1, then type client.connect 187.109.128.47:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.