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Dive report

RUST Test

Online 187.124.173.35:28017 checked 7m ago

moddedoxide
Drop in
0/ 25 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
21h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123402:0006:0010:0014:0018:0022:00Wiped Sat 17 Oct, 02:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0006:0010:0014:0018:0022:00Wiped Sat 17 Oct, 02:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RUST Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RUST Test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on RUST Test?

RUST Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp25 (Max players): There are 25 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on RUST Test?

Average server fps for the last 48 hours was 236, and the lowest was 204. At its peak it carried 2,947 entities, including buildings and deployables. 603 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find RUST Test?

No region comes from RUST Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 187.124.173.35:28017.

Is RUST Test up, and how often does it stay online?

RUST Test is up and reachable at the moment. The uptime it gives puts the last restart at roughly 18 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is RUST Test on?

The version on RUST Test is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does RUST Test follow for wipes?

RUST Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 21 hours is how long ago this world came into being.

Settings and map

Which rules and settings is RUST Test running?

Its name does not state a gather rate for RUST Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on RUST Test?

A game-generated procedural map of size 1,000 with seed 429373363 is in play on RUST Test. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player stats

What's the population like on RUST Test?

Out of 25 slots, 0 are filled on RUST Test right now. Across the last seven days, the typical count has been 0 players.

What position does RUST Test hold in the server rankings?

For player hours in the last seven days, RUST Test ranks #15,849, within the top 72% of ranked servers.

How to join

What's the process to join RUST Test?

Open Rust and press F1, then type client.connect 187.124.173.35:28017. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp25
Max players There are 25 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.