Builder's Paradise - Production Support (prod-clone)
Offline 187.15.153.103:28515 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Builder's Paradise - Production Support (prod-clone) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Builder's Paradise - Production Support (prod-clone): Modded Rust servers, Rust build and creative servers, Rust creative servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Builder's Paradise - Production Support (prod-clone)?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment; ^c (Creative): Creative mode: you don't gather, you just build; ^k (Build server): A place to design and practise base building; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list Builder's Paradise - Production Support (prod-clone) puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Builder's Paradise - Production Support (prod-clone)?
No region comes from Builder's Paradise - Production Support (prod-clone). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 187.15.153.103:28515.
How reliable is Builder's Paradise - Production Support (prod-clone)?
Builder's Paradise - Production Support (prod-clone) is down at the moment; it was last up 12 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 5 October 2026.
What Rust version is Builder's Paradise - Production Support (prod-clone) on?
On Windows, Builder's Paradise - Production Support (prod-clone) runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Builder's Paradise - Production Support (prod-clone) wipe?
The wipes recorded for Builder's Paradise - Production Support (prod-clone) are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 14 days 14 hours is how long ago this world came into being.
Settings and map
What settings are in place on Builder's Paradise - Production Support (prod-clone)?
No gather rate appears in the name of Builder's Paradise - Production Support (prod-clone). 8 players is the group cap, the game's default. build & creative is the game mode, building in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Player stats
What's the population like on Builder's Paradise - Production Support (prod-clone)?
Right now Builder's Paradise - Production Support (prod-clone) is offline, with its last appearance 12 days 7 hours ago.
Where does Builder's Paradise - Production Support (prod-clone) sit in the rankings?
Over the last seven days, Builder's Paradise - Production Support (prod-clone) is #15,303 by player hours, among the top 68% of all ranked servers.
Getting in
What's the process to join Builder's Paradise - Production Support (prod-clone)?
Open Rust and press F1, then type client.connect 187.15.153.103:28515. Alternatively, click Launch Rust on this page to join via Steam.