Oxide Server 2
Offline 187.15.172.55:28065 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 80/ 400
- 91/ 245
- 127/ 100
- 192/ 1000
- 17/ 700
Quick answers
Tags and search
Where does Oxide Server 2 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Oxide Server 2: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Server 2?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Oxide Server 2 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Oxide Server 2 in?
Oxide Server 2 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 187.15.172.55:28065.
Is Oxide Server 2 up, and how often does it stay online?
Oxide Server 2 is down at the moment; it was last up 16 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is Oxide Server 2 on?
Rust network protocol 2633 and build 165217 is what Oxide Server 2 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Oxide Server 2 wipe?
Too few wipes are on record for Oxide Server 2 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 10 hours ago.
Rules and settings
What settings are in place on Oxide Server 2?
The name of Oxide Server 2 contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Player count
How many players are on Oxide Server 2?
Right now Oxide Server 2 is offline, with its last appearance 16 days 10 hours ago.
Where does Oxide Server 2 sit in the rankings?
Over the last seven days, Oxide Server 2 is #16,508 by player hours, among the top 70% of all ranked servers.
How to join
What's the way to join Oxide Server 2?
Open Rust and press F1, then type client.connect 187.15.172.55:28065. Alternatively, click Launch Rust on this page to join via Steam.