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Dive report

DarkStyle's Carbon Test Server

Offline 187.189.215.194:28505 checked 15d ago

moddedcarbon
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,832ranktop 61%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DarkStyle's Carbon Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DarkStyle's Carbon Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on DarkStyle's Carbon Test Server?

The server browser shows these tags for DarkStyle's Carbon Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is DarkStyle's Carbon Test Server in?

DarkStyle's Carbon Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 187.189.215.194:28505.

How reliable is DarkStyle's Carbon Test Server?

Right now DarkStyle's Carbon Test Server is offline, having last been seen 15 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 2 October 2026.

What Rust version is DarkStyle's Carbon Test Server on?

On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does DarkStyle's Carbon Test Server wipe?

DarkStyle's Carbon Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 17 days 16 hours.

Settings and map

Which rules and settings is DarkStyle's Carbon Test Server running?

No gather rate appears in the name of DarkStyle's Carbon Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on DarkStyle's Carbon Test Server?

The map on DarkStyle's Carbon Test Server is procedural, made by the game.

Player count

How many players are on DarkStyle's Carbon Test Server?

Right now DarkStyle's Carbon Test Server is offline, with its last appearance 15 days 13 hours ago.

What's DarkStyle's Carbon Test Server's rank among Rust servers?

For player hours in the last seven days, DarkStyle's Carbon Test Server ranks #13,832, within the top 61% of ranked servers.

How to join

What's the process to join DarkStyle's Carbon Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.189.215.194:28505.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166586
Build It's on build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.