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Dive report

DarkStyle's Carbon Test Server

Offline 187.190.199.119:28505 checked 7d ago

moddedcarbon
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,640ranktop 62%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DarkStyle's Carbon Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DarkStyle's Carbon Test Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of DarkStyle's Carbon Test Server?

No region comes from DarkStyle's Carbon Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 187.190.199.119:28505.

Is DarkStyle's Carbon Test Server up, and how often does it stay online?

DarkStyle's Carbon Test Server is down at the moment; it was last up 7 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 10 October 2026 is when Rust Going Deep first saw it.

What Rust version is DarkStyle's Carbon Test Server on?

On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe info

How often does DarkStyle's Carbon Test Server wipe?

DarkStyle's Carbon Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 11 days 18 hours ago.

Map and rules

What settings and rules have been applied to DarkStyle's Carbon Test Server?

No gather rate appears in the name of DarkStyle's Carbon Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server uses a game-generated procedural map.

Player count

How many players are on DarkStyle's Carbon Test Server?

Right now DarkStyle's Carbon Test Server is offline, with its last appearance 7 days 19 hours ago.

What position does DarkStyle's Carbon Test Server hold in the server rankings?

Over the last seven days, DarkStyle's Carbon Test Server is #13,640 by player hours, among the top 62% of all ranked servers.

How to join

What's the process to join DarkStyle's Carbon Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.190.199.119:28505.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.