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Dive report

DarkStyle's Carbon Test Server

Offline 187.190.204.79:28505 checked 15d ago

moddedcarbon
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,834ranktop 61%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DarkStyle's Carbon Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DarkStyle's Carbon Test Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on DarkStyle's Carbon Test Server?

The server browser shows these tags for DarkStyle's Carbon Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 187.190.204.79:28505.

How reliable is DarkStyle's Carbon Test Server?

Right now DarkStyle's Carbon Test Server is offline, having last been seen 15 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 2 October 2026 is when Rust Going Deep first saw it.

What Rust version is DarkStyle's Carbon Test Server on?

On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does DarkStyle's Carbon Test Server follow for wipes?

DarkStyle's Carbon Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 17 days 16 hours.

Map and rules

What settings are in place on DarkStyle's Carbon Test Server?

Its name does not state a gather rate for DarkStyle's Carbon Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on DarkStyle's Carbon Test Server?

A procedural map, generated by the game, is in play on DarkStyle's Carbon Test Server.

Population

Is DarkStyle's Carbon Test Server busy?

The last sighting of DarkStyle's Carbon Test Server was 15 days 13 hours ago; it is offline right now.

What position does DarkStyle's Carbon Test Server hold in the server rankings?

Over the last seven days, DarkStyle's Carbon Test Server is #13,834 by player hours, among the top 61% of all ranked servers.

Join info

What's the process to join DarkStyle's Carbon Test Server?

To join, open Rust, hit F1, and enter client.connect 187.190.204.79:28505. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build It's on build 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.