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Dive report

DarkStyle's Carbon Test Server

Offline 187.190.230.67:28505 checked 15d ago

moddedcarbon
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,832ranktop 61%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DarkStyle's Carbon Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DarkStyle's Carbon Test Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find DarkStyle's Carbon Test Server?

There is no published region for DarkStyle's Carbon Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 187.190.230.67:28505.

What's the uptime like for DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server is down at the moment; it was last up 15 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 2 October 2026 is when Rust Going Deep first saw it.

What Rust version is DarkStyle's Carbon Test Server on?

The version on DarkStyle's Carbon Test Server is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does DarkStyle's Carbon Test Server wipe?

Too few wipes are on record for DarkStyle's Carbon Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 17 days 16 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to DarkStyle's Carbon Test Server?

Its name does not state a gather rate for DarkStyle's Carbon Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

Which map is active on DarkStyle's Carbon Test Server?

The map on DarkStyle's Carbon Test Server is procedural, made by the game.

Population

What's the population like on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server was last seen 15 days 13 hours ago and is offline as you read this.

Where does DarkStyle's Carbon Test Server sit in the rankings?

Over the last seven days, DarkStyle's Carbon Test Server is #13,832 by player hours, among the top 61% of all ranked servers.

How to join

What's the process to join DarkStyle's Carbon Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.190.230.67:28505.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166586
Build This server runs build 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.