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Dive report

RustZombieLocal

Offline 188.101.169.70:28015 checked 3d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak 1
#9,714ranktop 44%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:29 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustZombieLocal appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustZombieLocal are: Modded Rust servers and Best Rust zombie servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustZombieLocal?

The server browser shows these tags for RustZombieLocal: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is RustZombieLocal in?

No region comes from RustZombieLocal. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 188.101.169.70:28015.

What's the uptime like for RustZombieLocal?

Right now RustZombieLocal is offline, having last been seen 3 days 21 hours ago. Over the past full 5 days it stayed up for 18 of 120 hours, or 15%. Rust Going Deep has had it on record since 12 October 2026.

What Rust version is RustZombieLocal on?

On Windows, RustZombieLocal runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does RustZombieLocal wipe?

Too few wipes are on record for RustZombieLocal to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 20 hours is how long ago this world came into being.

What happens on wipe day at RustZombieLocal?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Settings and map

What settings are in place on RustZombieLocal?

No gather rate appears in the name of RustZombieLocal. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on RustZombieLocal?

A procedural map, generated by the game, is in play on RustZombieLocal.

Player count

What's the population like on RustZombieLocal?

Right now RustZombieLocal is offline, with its last appearance 3 days 21 hours ago. The seven-day average is 0 players, with a peak of 1.

Where does RustZombieLocal sit in the rankings?

Over the last seven days, RustZombieLocal is #9,714 by player hours, among the top 44% of all ranked servers.

Getting in

How do you get into RustZombieLocal?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.101.169.70:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build The build number is 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.