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Dive report

Plugin Validation

Offline 188.101.169.70:28115 checked 6d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,781ranktop 71%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Plugin Validation appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Plugin Validation are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Plugin Validation?

Plugin Validation's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Plugin Validation in?

There is no published region for Plugin Validation. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 188.101.169.70:28115.

What's the uptime like for Plugin Validation?

Right now Plugin Validation is offline, having last been seen 6 days 1 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. Rust Going Deep has had it on record since 12 October 2026.

What is the Rust version for Plugin Validation?

Rust network protocol 2634 and build 167584 is what Plugin Validation runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Plugin Validation wipe?

Too few wipes are on record for Plugin Validation to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 days 1 hours ago.

Rules and settings

Which rules and settings is Plugin Validation running?

Its name does not state a gather rate for Plugin Validation. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Plugin Validation?

Plugin Validation uses a game-generated procedural map.

Player stats

What's the population like on Plugin Validation?

Right now Plugin Validation is offline, with its last appearance 6 days 1 hours ago. Over the past week it has drawn 0 players on average.

What position does Plugin Validation hold in the server rankings?

Over the last seven days, Plugin Validation is #15,781 by player hours, among the top 71% of all ranked servers.

Join info

What's the process to join Plugin Validation?

To join, open Rust, hit F1, and enter client.connect 188.101.169.70:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.