GSC Community Server
Offline 188.138.122.125:28115 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and listings
Where does GSC Community Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry GSC Community Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on GSC Community Server?
GSC Community Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is GSC Community Server lag-free?
The last 48 hours saw an average of 153 server fps, never dropping below 97. The entity count reached a high of 69,026, covering buildings, deployables and everything else. Memory use peaked at 2,037 MB. Players experience lag when fps drops and entities climb.
Where can you find GSC Community Server?
GSC Community Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 188.138.122.125:28115.
What's the uptime like for GSC Community Server?
GSC Community Server is down at the moment; it was last up 14 hours ago. Its reported uptime shows a restart about 1 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is GSC Community Server on?
The version on GSC Community Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does GSC Community Server wipe?
Too few wipes are on record for GSC Community Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 27 hours ago.
Map and rules
Which rules and settings is GSC Community Server running?
No gather rate appears in the name of GSC Community Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on GSC Community Server?
The map on GSC Community Server is procedural and size 3,500, generated by the game with seed 12345. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on GSC Community Server?
GSC Community Server was last seen 14 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
What's GSC Community Server's rank among Rust servers?
For player hours in the last seven days, GSC Community Server ranks #8,557, within the top 39% of ranked servers.
How to join
What's the process to join GSC Community Server?
To join, open Rust, hit F1, and enter client.connect 188.138.122.125:28115. Or click Launch Rust on this page to open the game through Steam and connect.