E-SURVIVAL Dev
Offline 188.168.17.60:28025 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does E-SURVIVAL Dev appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include E-SURVIVAL Dev: Modded Rust servers and Trio Rust servers, live. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
What's the meaning of the tags on E-SURVIVAL Dev?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts3 (Group limit): You can have up to 3 in a team; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list E-SURVIVAL Dev puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is E-SURVIVAL Dev in?
No region comes from E-SURVIVAL Dev. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 188.168.17.60:28025.
How reliable is E-SURVIVAL Dev?
The server E-SURVIVAL Dev is not reachable at the moment; the last sighting was 32 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 15 September 2026 is when Rust Going Deep first saw it.
What Rust version is E-SURVIVAL Dev on?
The version on E-SURVIVAL Dev is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does E-SURVIVAL Dev wipe?
The wipes recorded for E-SURVIVAL Dev are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 32 days 18 hours ago.
Rules and settings
What settings are in place on E-SURVIVAL Dev?
Its name does not state a gather rate for E-SURVIVAL Dev. A group can have at most 3 players (trio). It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is active on E-SURVIVAL Dev?
A procedural map, generated by the game, is in play on E-SURVIVAL Dev.
Player stats
What's the population like on E-SURVIVAL Dev?
E-SURVIVAL Dev was last seen 32 days 17 hours ago and is offline as you read this.
What position does E-SURVIVAL Dev hold in the server rankings?
Over the last seven days, E-SURVIVAL Dev is #14,143 by player hours, among the top – of all ranked servers.
How to join
How do you get into E-SURVIVAL Dev?
Open Rust and press F1, then type client.connect 188.168.17.60:28025. Alternatively, click Launch Rust on this page to join via Steam.