myserver
Offline 188.170.72.158:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 994/ 100
- 155/ 400
- 128/ 245
- 130/ 100
- 357/ 1000
- 27/ 700
Quick answers
Tags and search
Where does myserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry myserver are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on myserver?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list myserver puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is myserver in?
myserver does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 188.170.72.158:28015.
What's the uptime like for myserver?
myserver is down at the moment; it was last up 34 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for myserver?
Rust network protocol 2633 and build 163207 is what myserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does myserver wipe?
Too few wipes are on record for myserver to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 2 hours is how long ago this world came into being.
Map and rules
Which rules and settings is myserver running?
Its name does not state a gather rate for myserver. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on myserver?
myserver uses a game-generated procedural map.
Player count
What's the population like on myserver?
The last sighting of myserver was 34 days 6 hours ago; it is offline right now.
What position does myserver hold in the server rankings?
For player hours in the last seven days, myserver ranks #15,181, within the top – of ranked servers.
Join info
How do you get into myserver?
Open Rust and press F1, then type client.connect 188.170.72.158:28015. Alternatively, click Launch Rust on this page to join via Steam.