1500
Offline 188.19.167.219:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 110/ 400
- 70/ 225
- 134/ 100
- 115/ 1000
- 6/ 700
Quick answers
Tags and search
Where does 1500 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 1500 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 1500?
The server browser shows these tags for 1500: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find 1500?
1500 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 188.19.167.219:28015.
What's the uptime like for 1500?
The server 1500 is not reachable at the moment; the last sighting was 14 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 3 October 2026.
What is the Rust version for 1500?
Rust network protocol 2633 and build 163794 is what 1500 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does 1500 follow for wipes?
The wipes recorded for 1500 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 14 days 14 hours.
Settings and map
What settings and rules have been applied to 1500?
The name of 1500 contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on 1500?
1500 uses a game-generated procedural map.
Population
Is 1500 busy?
1500 was last seen 14 days 14 hours ago and is offline as you read this.
What position does 1500 hold in the server rankings?
Over the last seven days, 1500 is #16,004 by player hours, among the top 70% of all ranked servers.
Join info
How do you get into 1500?
Open Rust and press F1, then type client.connect 188.19.167.219:28015. Alternatively, click Launch Rust on this page to join via Steam.