Raid Simulator [Devblog 116] NO-STEAM
Offline 188.19.61.93:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 984/ 100
- 246/ 400
- 210/ 245
- 123/ 100
- 520/ 1000
- 40/ 700
Quick answers
Tags and filters
Where does Raid Simulator [Devblog 116] NO-STEAM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Raid Simulator [Devblog 116] NO-STEAM: Modded Rust servers. Its entry appears under the filters Type: Modded.
How should you read the tags on Raid Simulator [Devblog 116] NO-STEAM?
The server browser shows these tags for Raid Simulator [Devblog 116] NO-STEAM: mp100 (Max players): It holds 100 players; v1381 (Protocol): To join, your game has to be on protocol 1381; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h202183d3 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Raid Simulator [Devblog 116] NO-STEAM?
Raid Simulator [Devblog 116] NO-STEAM does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.19.61.93:28015.
How reliable is Raid Simulator [Devblog 116] NO-STEAM?
Right now Raid Simulator [Devblog 116] NO-STEAM is offline, having last been seen 23 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.
What Rust version is Raid Simulator [Devblog 116] NO-STEAM on?
Rust network protocol 1381 is what Raid Simulator [Devblog 116] NO-STEAM runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Raid Simulator [Devblog 116] NO-STEAM wipe?
The wipes recorded for Raid Simulator [Devblog 116] NO-STEAM are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date.
Settings and map
Which rules and settings is Raid Simulator [Devblog 116] NO-STEAM running?
The name of Raid Simulator [Devblog 116] NO-STEAM contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. VAC is off: Valve's anti-cheat is not active.
What's the map on Raid Simulator [Devblog 116] NO-STEAM?
A procedural map, generated by the game, is in play on Raid Simulator [Devblog 116] NO-STEAM.
Population
Is Raid Simulator [Devblog 116] NO-STEAM busy?
Raid Simulator [Devblog 116] NO-STEAM was last seen 23 days 21 hours ago and is offline as you read this.
What position does Raid Simulator [Devblog 116] NO-STEAM hold in the server rankings?
Over the last seven days, Raid Simulator [Devblog 116] NO-STEAM is #15,551 by player hours, among the top 71% of all ranked servers.
Getting in
What's the way to join Raid Simulator [Devblog 116] NO-STEAM?
To join, open Rust, hit F1, and enter client.connect 188.19.61.93:28015. Or click Launch Rust on this page to open the game through Steam and connect.