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Dive report

Raid Simulator [Devblog 116] NO-STEAM

Offline 188.19.61.93:28015 checked 23d ago

modded
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,551ranktop 71%
–last wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Raid Simulator [Devblog 116] NO-STEAM appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Raid Simulator [Devblog 116] NO-STEAM: Modded Rust servers. Its entry appears under the filters Type: Modded.

How should you read the tags on Raid Simulator [Devblog 116] NO-STEAM?

The server browser shows these tags for Raid Simulator [Devblog 116] NO-STEAM: mp100 (Max players): It holds 100 players; v1381 (Protocol): To join, your game has to be on protocol 1381; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h202183d3 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Raid Simulator [Devblog 116] NO-STEAM?

Raid Simulator [Devblog 116] NO-STEAM does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.19.61.93:28015.

How reliable is Raid Simulator [Devblog 116] NO-STEAM?

Right now Raid Simulator [Devblog 116] NO-STEAM is offline, having last been seen 23 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.

What Rust version is Raid Simulator [Devblog 116] NO-STEAM on?

Rust network protocol 1381 is what Raid Simulator [Devblog 116] NO-STEAM runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Raid Simulator [Devblog 116] NO-STEAM wipe?

The wipes recorded for Raid Simulator [Devblog 116] NO-STEAM are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date.

Settings and map

Which rules and settings is Raid Simulator [Devblog 116] NO-STEAM running?

The name of Raid Simulator [Devblog 116] NO-STEAM contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. VAC is off: Valve's anti-cheat is not active.

What's the map on Raid Simulator [Devblog 116] NO-STEAM?

A procedural map, generated by the game, is in play on Raid Simulator [Devblog 116] NO-STEAM.

Population

Is Raid Simulator [Devblog 116] NO-STEAM busy?

Raid Simulator [Devblog 116] NO-STEAM was last seen 23 days 21 hours ago and is offline as you read this.

What position does Raid Simulator [Devblog 116] NO-STEAM hold in the server rankings?

Over the last seven days, Raid Simulator [Devblog 116] NO-STEAM is #15,551 by player hours, among the top 71% of all ranked servers.

Getting in

What's the way to join Raid Simulator [Devblog 116] NO-STEAM?

To join, open Rust, hit F1, and enter client.connect 188.19.61.93:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as oxide,modded,mp100,v1381,h202183d3

Game

mp100
Max players It holds 100 players.
v1381
Protocol To join, your game has to be on protocol 1381.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

h202183d3
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.