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Dive report

nameserver

Offline 188.232.134.80:28015 checked 4d ago

moddedoxide
Drop in
2/ 10 players now 20% full
37-day averagepeak 5
#4,151ranktop 19%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:58 UTC5d ago 5 – running 3
Sat 10 Oct, 18:35 UTC7d ago 5 – 1.6 days 3
Fri 9 Oct, 14:02 UTC8d ago 4 – 1.2 days 3
Thu 8 Oct, 09:08 UTC9d ago 5 – 1.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does nameserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include nameserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on nameserver?

The server browser shows these tags for nameserver: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of nameserver?

There is no published region for nameserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 188.232.134.80:28015.

What's the uptime like for nameserver?

The server nameserver is not reachable at the moment; the last sighting was 4 days 8 hours ago. It was up 17% of the time over the last full 7 days, 29 of 168 hours. The first sighting by Rust Going Deep was on 6 October 2026.

What Rust version is nameserver on?

On Windows, nameserver runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does nameserver follow for wipes?

There is no next wipe to predict because nameserver wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 5 days 17 hours is how long ago this world came into being.

What happens on wipe day at nameserver?

Recent wipes have averaged a busiest crowd of 5 players. The peak crowd on the latest wipe came 7 hours in.

Map and rules

What settings and rules have been applied to nameserver?

The name of nameserver contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.

What's the map on nameserver?

A procedural map, generated by the game, is in play on nameserver.

Player count

What's the population like on nameserver?

The last sighting of nameserver was 4 days 8 hours ago; it is offline right now. For the past week, players averaged 3 with a high of 5.

What position does nameserver hold in the server rankings?

For player hours in the last seven days, nameserver ranks #4,151, within the top 19% of ranked servers.

Join info

What's the way to join nameserver?

To join, open Rust, hit F1, and enter client.connect 188.232.134.80:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.