TEST
Offline 188.244.249.250:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is TEST in?
TEST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 188.244.249.250:28015.
Is TEST up, and how often does it stay online?
Right now TEST is offline, having last been seen 4 hours ago. 18 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for TEST?
On Windows, TEST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does TEST follow for wipes?
The wipes recorded for TEST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 4 hours.
Map and rules
What settings are in place on TEST?
No gather rate appears in the name of TEST. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on TEST?
The map on TEST is procedural, made by the game.
Player stats
Is TEST busy?
Right now TEST is offline, with its last appearance 4 hours ago. The seven-day average for players here is 0.
What's TEST's rank among Rust servers?
For player hours in the last seven days, TEST ranks #15,800, within the top 72% of ranked servers.
Getting in
How do you get into TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.244.249.250:28015.