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Dive report

tbe-export

Offline 188.245.23.9:28015 checked 4d ago

moddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:14 UTC4d ago 0 – running 0
Mon 12 Oct, 15:10 UTC5d ago 0 – 1 days 0
Fri 9 Oct, 18:50 UTC8d ago 0 – 2.8 days 0
Thu 8 Oct, 15:12 UTC9d ago 0 – 1.2 days 0
Wed 7 Oct, 16:31 UTC10d ago 0 – 0.9 days 0
Tue 6 Oct, 15:14 UTC11d ago 0 – 1.1 days 0
Mon 5 Oct, 10:09 UTC12d ago 0 – 1.2 days 0
Sun 4 Oct, 10:09 UTC13d ago 0 – 1 days 0
Sat 3 Oct, 10:09 UTC14d ago 0 – 1 days 0
Fri 2 Oct, 17:27 UTC15d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does tbe-export appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include tbe-export: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on tbe-export?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list tbe-export puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is tbe-export in?

There is no published region for tbe-export. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 188.245.23.9:28015.

How reliable is tbe-export?

tbe-export is down at the moment; it was last up 4 days 12 hours ago. Over the past full 7 days it stayed up for 5 of 168 hours, or 3%. The first sighting by Rust Going Deep was on 28 September 2026.

What is the Rust version for tbe-export?

On Linux, tbe-export runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does tbe-export follow for wipes?

There is no next wipe to predict because tbe-export wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 4 days 13 hours.

What happens on wipe day at tbe-export?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to tbe-export?

The name of tbe-export contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on tbe-export?

A procedural map, generated by the game, is in play on tbe-export.

Player count

What's the population like on tbe-export?

Right now tbe-export is offline, with its last appearance 4 days 12 hours ago. The seven-day average for players here is 0.

What's tbe-export's rank among Rust servers?

Over the last seven days, tbe-export is #15,860 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join tbe-export?

Open Rust and press F1, then type client.connect 188.245.23.9:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.