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Dive report

mK PVE Dev Server

Offline 188.40.110.20:28015 checked 14d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,015ranktop 70%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does mK PVE Dev Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry mK PVE Dev Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on mK PVE Dev Server?

mK PVE Dev Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find mK PVE Dev Server?

mK PVE Dev Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 188.40.110.20:28015.

Is mK PVE Dev Server up, and how often does it stay online?

Right now mK PVE Dev Server is offline, having last been seen 14 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 29 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for mK PVE Dev Server?

Rust network protocol 2633 and build 165217 is what mK PVE Dev Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does mK PVE Dev Server wipe?

The wipes recorded for mK PVE Dev Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 18 days 22 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to mK PVE Dev Server?

The name of mK PVE Dev Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on mK PVE Dev Server?

A game-generated procedural map of size 3,500 with seed 12345 is in play on mK PVE Dev Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is mK PVE Dev Server busy?

The last sighting of mK PVE Dev Server was 14 days 16 hours ago; it is offline right now.

What position does mK PVE Dev Server hold in the server rankings?

For player hours in the last seven days, mK PVE Dev Server ranks #16,015, within the top 70% of ranked servers.

Getting in

What's the way to join mK PVE Dev Server?

Open Rust and press F1, then type client.connect 188.40.110.20:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.