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Dive report

PlayerBots lab (local)

Offline 188.53.124.32:28015 checked 12d ago

moddedoxide
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,950ranktop 71%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does PlayerBots lab (local) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include PlayerBots lab (local): Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on PlayerBots lab (local)?

PlayerBots lab (local)'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find PlayerBots lab (local)?

No region comes from PlayerBots lab (local). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 188.53.124.32:28015.

What's the uptime like for PlayerBots lab (local)?

Right now PlayerBots lab (local) is offline, having last been seen 12 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 5 October 2026.

What is the Rust version for PlayerBots lab (local)?

The version on PlayerBots lab (local) is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does PlayerBots lab (local) wipe?

The wipes recorded for PlayerBots lab (local) are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 14 days 12 hours ago.

Map and rules

What settings and rules have been applied to PlayerBots lab (local)?

The name of PlayerBots lab (local) contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on PlayerBots lab (local)?

A procedural map, generated by the game, is in play on PlayerBots lab (local).

Player stats

What's the population like on PlayerBots lab (local)?

PlayerBots lab (local) was last seen 12 days ago and is offline as you read this.

Where does PlayerBots lab (local) sit in the rankings?

For player hours in the last seven days, PlayerBots lab (local) ranks #15,950, within the top 71% of ranked servers.

Getting in

How do you get into PlayerBots lab (local)?

To join, open Rust, hit F1, and enter client.connect 188.53.124.32:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players There are 4 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.