CHERPACK FM
Offline 188.69.83.223:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 81/ 400
- 41/ 245
- 128/ 100
- 111/ 1000
- 11/ 700
Quick answers
Tags and filters
Where does CHERPACK FM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry CHERPACK FM are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CHERPACK FM?
The server browser shows these tags for CHERPACK FM: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts50 (Group limit): You can have up to 50 in a team; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find CHERPACK FM?
No region comes from CHERPACK FM. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 188.69.83.223:28015.
How reliable is CHERPACK FM?
The server CHERPACK FM is not reachable at the moment; the last sighting was 20 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for CHERPACK FM?
Rust network protocol 2633 and build 163794 is what CHERPACK FM runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does CHERPACK FM wipe?
Too few wipes are on record for CHERPACK FM to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 20 days 6 hours ago.
Rules and settings
What settings are in place on CHERPACK FM?
No gather rate appears in the name of CHERPACK FM. 50 players is the maximum group size. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Population
Is CHERPACK FM busy?
The last sighting of CHERPACK FM was 20 days 5 hours ago; it is offline right now.
What's CHERPACK FM's rank among Rust servers?
Over the last seven days, CHERPACK FM is #14,511 by player hours, among the top 61% of all ranked servers.
How to join
What's the way to join CHERPACK FM?
Open Rust and press F1, then type client.connect 188.69.83.223:28015. Alternatively, click Launch Rust on this page to join via Steam.