D8Ls
Offline 188.71.208.249:55555 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 852/ 100
- 122/ 400
- 105/ 245
- 129/ 100
- 288/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does D8Ls appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry D8Ls are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on D8Ls?
The server browser shows these tags for D8Ls: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of D8Ls?
D8Ls does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 188.71.208.249:55555.
What's the uptime like for D8Ls?
Right now D8Ls is offline, having last been seen 3 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is D8Ls on?
The version on D8Ls is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does D8Ls wipe?
The wipes recorded for D8Ls are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 3 days ago.
Rules and settings
What settings and rules have been applied to D8Ls?
The name of D8Ls contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on D8Ls?
D8Ls uses a game-generated procedural map.
Player stats
How many players are on D8Ls?
Right now D8Ls is offline, with its last appearance 3 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 13:00 UTC drew the most players, 1 on average.
What position does D8Ls hold in the server rankings?
Over the last seven days, D8Ls is #9,068 by player hours, among the top 41% of all ranked servers.
How to join
What's the way to join D8Ls?
To join, open Rust, hit F1, and enter client.connect 188.71.208.249:55555. Or click Launch Rust on this page to open the game through Steam and connect.