Test
Offline 188.75.159.118:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 23:31 UTC10h ago | – | – | running | 0 |
| Fri 16 Oct, 14:37 UTC1d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.
How should you read the tags on Test?
Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; v2582 (Protocol): This server runs game protocol 2582, so your game must match that version to join; cs115870 (Build): The build number is 115870; ptrak (Networking): Standard RakNet networking; $rger (Region code): ger is this server's region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Test?
There is no region from Test, but the region code reads ger. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 188.75.159.118:28015.
What's the uptime like for Test?
Right now Test is offline, having last been seen 9 hours ago. It was up 6% of the time over the last full 6 days, 9 of 144 hours. The first sighting by Rust Going Deep was on 11 October 2026.
What is the Rust version for Test?
The version on Test is Rust network protocol 2582 and build 115870, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Test wipe?
Too few wipes are on record for Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 hours.
Map and rules
Which rules and settings is Test running?
No gather rate appears in the name of Test. There is no published group limit. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server does not run Valve's anti-cheat, VAC.
What's the map on Test?
The map on Test is procedural, made by the game.
Player count
Is Test busy?
The last sighting of Test was 9 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. At 00:00 UTC in the last 48 hours, the average reached its highest: 0 players.
What's Test's rank among Rust servers?
Over the last seven days, Test is #15,474 by player hours, among the top 70% of all ranked servers.
How to join
What's the way to join Test?
Open Rust and press F1, then type client.connect 188.75.159.118:28015. Alternatively, click Launch Rust on this page to join via Steam.