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Dive report

Rust Plus 200

Offline 188.82.56.95:28024 checked 1d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak 1
#15,661ranktop 71%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123417:0018:0020:0021:0023:0000:00Wiped Fri 16 Oct, 17:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510017:0018:0020:0021:0023:0000:00Wiped Fri 16 Oct, 17:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:04 UTC1d ago – – running 0
Sat 10 Oct, 23:44 UTC7d ago 1 halved by day 1 5.7 days 0
Wed 23 Sep, 21:44 UTC24d ago 1 – 17.1 days 0
Tue 22 Sep, 20:54 UTC25d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Plus 200 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Plus 200: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Rust Plus 200?

The server browser shows these tags for Rust Plus 200: gmvanilla (Game mode): Vanilla survival gameplay; mp15 (Max players): The slot count is 15; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is Rust Plus 200 lag-free?

Average server fps for the last 48 hours was 55, and the lowest was 41. The entity count reached a high of 155,940, covering buildings, deployables and everything else. 3,878 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Rust Plus 200?

Rust Plus 200 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 188.82.56.95:28024.

What's the uptime like for Rust Plus 200?

The server Rust Plus 200 is not reachable at the moment; the last sighting was 33 hours ago. The uptime it gives puts the last restart at roughly 6 hours ago. In the last full 7 days, 36 of 168 hours were online, 21% uptime. 14 September 2026 is when Rust Going Deep first saw it.

What Rust version is Rust Plus 200 on?

The version on Rust Plus 200 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Rust Plus 200 wipe?

There is no next wipe to predict because Rust Plus 200 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 41 hours ago.

What can you expect on wipe day at Rust Plus 200?

Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 1.

Map and rules

What settings are in place on Rust Plus 200?

No gather rate appears in the name of Rust Plus 200. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Rust Plus 200?

Rust Plus 200 uses a procedural map of size 5,000 with seed 481815201, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Rust Plus 200?

Rust Plus 200 was last seen 33 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

What position does Rust Plus 200 hold in the server rankings?

For player hours in the last seven days, Rust Plus 200 ranks #15,661, within the top 71% of ranked servers.

How to join

How do you get into Rust Plus 200?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.82.56.95:28024. https://discord.com/invite/qEVpFPAdNG is its website.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp15
Max players The slot count is 15.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.