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Dive report

My Rust server | Powered by AMP

Offline 189.75.178.81:28015 checked 11d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,987ranktop 71%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust server | Powered by AMP are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find My Rust server | Powered by AMP?

No region comes from My Rust server | Powered by AMP. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 189.75.178.81:28015.

What's the uptime like for My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is not reachable at the moment; the last sighting was 11 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 6 October 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 166652 is what My Rust server | Powered by AMP runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 11 days 14 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a game-generated procedural map.

Player stats

Is My Rust server | Powered by AMP busy?

My Rust server | Powered by AMP was last seen 11 days 11 hours ago and is offline as you read this.

What position does My Rust server | Powered by AMP hold in the server rankings?

Over the last seven days, My Rust server | Powered by AMP is #15,987 by player hours, among the top 71% of all ranked servers.

Getting in

What's the process to join My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 189.75.178.81:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.