Rust Oxide Dev - Local
Offline 190.120.230.113:28115 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Rust Oxide Dev - Local appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Oxide Dev - Local are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rust Oxide Dev - Local?
The server browser shows these tags for Rust Oxide Dev - Local: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): The build number is 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Rust Oxide Dev - Local in?
Rust Oxide Dev - Local does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 190.120.230.113:28115.
What's the uptime like for Rust Oxide Dev - Local?
Right now Rust Oxide Dev - Local is offline, having last been seen 10 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 8 October 2026.
What is the Rust version for Rust Oxide Dev - Local?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167058. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Rust Oxide Dev - Local follow for wipes?
Rust Oxide Dev - Local's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 10 days 22 hours.
Settings and map
Which rules and settings is Rust Oxide Dev - Local running?
The name of Rust Oxide Dev - Local contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Rust Oxide Dev - Local?
A procedural map, generated by the game, is in play on Rust Oxide Dev - Local.
Player count
Is Rust Oxide Dev - Local busy?
Rust Oxide Dev - Local was last seen 10 days 4 hours ago and is offline as you read this.
Where does Rust Oxide Dev - Local sit in the rankings?
Over the last seven days, Rust Oxide Dev - Local is #15,900 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Rust Oxide Dev - Local?
To join, open Rust, hit F1, and enter client.connect 190.120.230.113:28115. Or click Launch Rust on this page to open the game through Steam and connect.