#1 MyRustServer
Offline 192.187.124.132:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does #1 MyRustServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include #1 MyRustServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on #1 MyRustServer?
The server browser shows these tags for #1 MyRustServer: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find #1 MyRustServer?
#1 MyRustServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 192.187.124.132:28015.
How reliable is #1 MyRustServer?
#1 MyRustServer is down at the moment; it was last up 15 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 2 October 2026.
What Rust version is #1 MyRustServer on?
Rust network protocol 2634 and build 166586 is what #1 MyRustServer runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does #1 MyRustServer wipe?
The wipes recorded for #1 MyRustServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 1 hours is how long ago this world came into being.
Settings and map
Which rules and settings is #1 MyRustServer running?
No gather rate appears in the name of #1 MyRustServer. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Player stats
How many players are on #1 MyRustServer?
Right now #1 MyRustServer is offline, with its last appearance 15 days 13 hours ago.
What position does #1 MyRustServer hold in the server rankings?
For player hours in the last seven days, #1 MyRustServer ranks #15,948, within the top 70% of ranked servers.
How to join
What's the process to join #1 MyRustServer?
To join, open Rust, hit F1, and enter client.connect 192.187.124.132:28015. Or click Launch Rust on this page to open the game through Steam and connect.