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Dive report

Testcontainers Rust Server

Offline 192.240.238.48:28015 checked 19d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,949ranktop 71%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Testcontainers Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testcontainers Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Testcontainers Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Testcontainers Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Testcontainers Rust Server?

Testcontainers Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 192.240.238.48:28015.

Is Testcontainers Rust Server up, and how often does it stay online?

Right now Testcontainers Rust Server is offline, having last been seen 19 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 28 September 2026.

What Rust version is Testcontainers Rust Server on?

The version on Testcontainers Rust Server is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does Testcontainers Rust Server wipe?

The wipes recorded for Testcontainers Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 19 days 20 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to Testcontainers Rust Server?

The name of Testcontainers Rust Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Testcontainers Rust Server?

A procedural map, generated by the game, is in play on Testcontainers Rust Server.

Player count

How many players are on Testcontainers Rust Server?

The last sighting of Testcontainers Rust Server was 19 days 20 hours ago; it is offline right now.

Where does Testcontainers Rust Server sit in the rankings?

Over the last seven days, Testcontainers Rust Server is #16,949 by player hours, among the top 71% of all ranked servers.

Getting in

What's the way to join Testcontainers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.240.238.48:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.