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Dive report

Testcontainers Rust Server

Offline 192.240.248.45:28015 checked 2d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,855ranktop 72%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Testcontainers Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testcontainers Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Testcontainers Rust Server?

Testcontainers Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Testcontainers Rust Server?

No region comes from Testcontainers Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 192.240.248.45:28015.

What's the uptime like for Testcontainers Rust Server?

Testcontainers Rust Server is down at the moment; it was last up 2 days 19 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.

What Rust version is Testcontainers Rust Server on?

On Linux, Testcontainers Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Testcontainers Rust Server follow for wipes?

Too few wipes are on record for Testcontainers Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 19 hours is how long ago this world came into being.

Map and rules

What settings are in place on Testcontainers Rust Server?

Its name does not state a gather rate for Testcontainers Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Testcontainers Rust Server?

A procedural map, generated by the game, is in play on Testcontainers Rust Server.

Player count

Is Testcontainers Rust Server busy?

Right now Testcontainers Rust Server is offline, with its last appearance 2 days 19 hours ago. Across the last seven days, the typical count has been 0 players.

What's Testcontainers Rust Server's rank among Rust servers?

For player hours in the last seven days, Testcontainers Rust Server ranks #15,855, within the top 72% of ranked servers.

Join info

What's the way to join Testcontainers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.240.248.45:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.