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Dive report

Testcontainers Rust Server

Offline 192.240.250.235:28015 checked 23d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,089ranktop 71%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep27 Sep29 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Testcontainers Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testcontainers Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Testcontainers Rust Server?

The server browser shows these tags for Testcontainers Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Testcontainers Rust Server in?

Testcontainers Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 192.240.250.235:28015.

How reliable is Testcontainers Rust Server?

The server Testcontainers Rust Server is not reachable at the moment; the last sighting was 23 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.

What Rust version is Testcontainers Rust Server on?

The version on Testcontainers Rust Server is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Testcontainers Rust Server follow for wipes?

Too few wipes are on record for Testcontainers Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 23 days 12 hours is how long ago this world came into being.

Map and rules

What settings are in place on Testcontainers Rust Server?

No gather rate appears in the name of Testcontainers Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Testcontainers Rust Server?

Testcontainers Rust Server uses a game-generated procedural map.

Player stats

What's the population like on Testcontainers Rust Server?

Testcontainers Rust Server was last seen 23 days 12 hours ago and is offline as you read this.

What position does Testcontainers Rust Server hold in the server rankings?

Over the last seven days, Testcontainers Rust Server is #16,089 by player hours, among the top 71% of all ranked servers.

Getting in

How do you get into Testcontainers Rust Server?

To join, open Rust, hit F1, and enter client.connect 192.240.250.235:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.