We Love Rust | PvE |
Online 192.34.101.99:50000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:16 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does We Love Rust | PvE | appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry We Love Rust | PvE | are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on We Love Rust | PvE |?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list We Love Rust | PvE | puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is We Love Rust | PvE | lag-free?
The last 48 hours saw an average of 216 server fps, never dropping below 132. At its peak it carried 70,892 entities, including buildings and deployables. The top memory figure was 2,400 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find We Love Rust | PvE |?
There is no published region for We Love Rust | PvE |. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 192.34.101.99:50000.
What's the uptime like for We Love Rust | PvE |?
We Love Rust | PvE | is live as of this check. The uptime it gives puts the last restart at roughly 9 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for We Love Rust | PvE |?
The version on We Love Rust | PvE | is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does We Love Rust | PvE | follow for wipes?
We Love Rust | PvE |'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 10 hours.
What can you expect on wipe day at We Love Rust | PvE |?
Recent wipes have averaged a busiest crowd of 1 players. 21 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings and rules have been applied to We Love Rust | PvE |?
Its name does not state a gather rate for We Love Rust | PvE |. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on We Love Rust | PvE |?
We Love Rust | PvE | uses a procedural map of size 3,500 with seed 379859120, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
Is We Love Rust | PvE | busy?
Out of 100 slots, 0 are filled on We Love Rust | PvE | right now. The seven-day average is 0 players, with a peak of 1.
Where does We Love Rust | PvE | sit in the rankings?
For player hours in the last seven days, We Love Rust | PvE | ranks #15,642, within the top 71% of ranked servers.
Getting in
What's the way to join We Love Rust | PvE |?
To join, open Rust, hit F1, and enter client.connect 192.34.101.99:50000. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/5WcNFbPA.