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Dive report

Server_217_DevBlog

Offline 193.107.108.174:28015 checked 13d ago

modded
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,980ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Server_217_DevBlog appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Server_217_DevBlog: Modded Rust servers. Its entry appears under the filters Type: Modded.

How should you read the tags on Server_217_DevBlog?

Server_217_DevBlog's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; v2183 (Protocol): This server runs game protocol 2183, so your game must match that version to join; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Plugins or settings make changes, so it's listed as Modded; h5e7466bf (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Server_217_DevBlog?

Server_217_DevBlog does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 193.107.108.174:28015.

How reliable is Server_217_DevBlog?

Right now Server_217_DevBlog is offline, having last been seen 13 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 1 October 2026 is when Rust Going Deep first saw it.

What Rust version is Server_217_DevBlog on?

Rust network protocol 2183 is what Server_217_DevBlog runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Server_217_DevBlog follow for wipes?

Server_217_DevBlog's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 19 hours ago.

Rules and settings

What settings are in place on Server_217_DevBlog?

The name of Server_217_DevBlog contains no gather rate. There is no published group limit. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The server does not run Valve's anti-cheat, VAC.

Which map is active on Server_217_DevBlog?

The map on Server_217_DevBlog is procedural, made by the game.

Player stats

What's the population like on Server_217_DevBlog?

Server_217_DevBlog was last seen 13 days ago and is offline as you read this.

What position does Server_217_DevBlog hold in the server rankings?

Over the last seven days, Server_217_DevBlog is #15,980 by player hours, among the top 71% of all ranked servers.

How to join

What's the way to join Server_217_DevBlog?

Open Rust and press F1, then type client.connect 193.107.108.174:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
v2183
Protocol This server runs game protocol 2183, so your game must match that version to join.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded Plugins or settings make changes, so it's listed as Modded.

Other

h5e7466bf
Custom tag The owner or a plugin created this tag, so it's not standard Rust.
stok
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.