My Local Test Server
Offline 193.115.97.36:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:50 UTC4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 16:21 UTC15d ago | 1 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 82/ 400
- 43/ 245
- 120/ 100
- 124/ 1000
- 13/ 700
Quick answers
Tags and search
Where does My Local Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Local Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Local Test Server?
My Local Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): The build number is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find My Local Test Server?
There is no published region for My Local Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 193.115.97.36:28015.
Is My Local Test Server up, and how often does it stay online?
Right now My Local Test Server is offline, having last been seen 4 days 14 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. The first sighting by Rust Going Deep was on 20 September 2026.
What Rust version is My Local Test Server on?
The version on My Local Test Server is Rust network protocol 2634 and build 167231, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does My Local Test Server follow for wipes?
The wipes recorded for My Local Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 15 hours is how long ago this world came into being.
What can you expect on wipe day at My Local Test Server?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 1 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Rules and settings
What settings are in place on My Local Test Server?
Its name does not state a gather rate for My Local Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Which map is active on My Local Test Server?
A procedural map, generated by the game, is in play on My Local Test Server.
Population
What's the population like on My Local Test Server?
Right now My Local Test Server is offline, with its last appearance 4 days 14 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does My Local Test Server sit in the rankings?
For player hours in the last seven days, My Local Test Server ranks #15,150, within the top 68% of ranked servers.
Join info
How do you get into My Local Test Server?
To join, open Rust, hit F1, and enter client.connect 193.115.97.36:28015. Or click Launch Rust on this page to open the game through Steam and connect.