f3nta1 server
Offline 193.148.253.56:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does f3nta1 server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include f3nta1 server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on f3nta1 server?
f3nta1 server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is f3nta1 server in?
No region comes from f3nta1 server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 193.148.253.56:28015.
Is f3nta1 server up, and how often does it stay online?
Right now f3nta1 server is offline, having last been seen 27 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 20 September 2026.
What Rust version is f3nta1 server on?
Rust network protocol 2633 and build 164530 is what f3nta1 server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does f3nta1 server wipe?
Too few wipes are on record for f3nta1 server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 27 days 21 hours ago.
Rules and settings
Which rules and settings is f3nta1 server running?
Its name does not state a gather rate for f3nta1 server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
What's the map on f3nta1 server?
The map on f3nta1 server is procedural, made by the game.
Population
What's the population like on f3nta1 server?
The last sighting of f3nta1 server was 27 days 16 hours ago; it is offline right now.
Where does f3nta1 server sit in the rankings?
For player hours in the last seven days, f3nta1 server ranks #14,451, within the top – of ranked servers.
Join info
How do you get into f3nta1 server?
Open Rust and press F1, then type client.connect 193.148.253.56:28015. Alternatively, click Launch Rust on this page to join via Steam.