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Dive report

Testserver10x

Offline 193.200.229.47:28015 checked 17d ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#16,822ranktop 70%
62d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Testserver10x appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testserver10x are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Testserver10x?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs161125 (Build): The build number is 161125; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses; modded (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Testserver10x puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Testserver10x?

No region comes from Testserver10x. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 193.200.229.47:28015.

How reliable is Testserver10x?

Right now Testserver10x is offline, having last been seen 17 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Testserver10x on?

Rust network protocol 2632 and build 161125 is what Testserver10x runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Testserver10x follow for wipes?

The wipes recorded for Testserver10x are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 62 days 13 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Testserver10x?

No gather rate appears in the name of Testserver10x. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Testserver10x?

The map on Testserver10x is procedural and size 5,000, generated by the game with seed 971239617. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Testserver10x busy?

The last sighting of Testserver10x was 17 days 22 hours ago; it is offline right now.

What's Testserver10x's rank among Rust servers?

Over the last seven days, Testserver10x is #16,822 by player hours, among the top 70% of all ranked servers.

How to join

What's the process to join Testserver10x?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.200.229.47:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y,modded

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2632
Protocol This server runs game protocol 2632, so your game must match that version to join.
cs161125
Build The build number is 161125.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.
modded
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.