Skip to the content
Dive report

Content-Farmer

Online 193.23.126.25:27084 checked 10m ago

moddedoxide
Drop in
0/ 24 players now 0% full
07-day averagepeak 1
#11,801ranktop 53%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct14 Oct18 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:12 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Content-Farmer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Content-Farmer are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Content-Farmer?

The server browser shows these tags for Content-Farmer: gmrust (Game mode): Survival, as standard Rust does it; mp24 (Max players): The slot count is 24; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is Content-Farmer lag-free?

Average server fps for the last 48 hours was 60, and the lowest was 53. Buildings, deployables and all other world objects added up to as many as 114,732 entities. The top memory figure was 2,961 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of Content-Farmer?

No region comes from Content-Farmer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 193.23.126.25:27084.

What's the uptime like for Content-Farmer?

Content-Farmer is live as of this check. The uptime it gives puts the last restart at roughly 58 minutes ago. In the last full 7 days, 154 of 168 hours were online, 92% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Content-Farmer on?

Rust network protocol 2634 and build 167398 is what Content-Farmer runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Content-Farmer follow for wipes?

Content-Farmer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 days 23 hours ago.

What happens on wipe day at Content-Farmer?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to Content-Farmer?

The name of Content-Farmer contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Content-Farmer?

A game-generated procedural map of size 4,500 with seed 100 is in play on Content-Farmer. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on Content-Farmer?

Content-Farmer is holding 0 players on its 24 slots at the moment. For the past week, players averaged 0 with a high of 1.

What position does Content-Farmer hold in the server rankings?

For player hours in the last seven days, Content-Farmer ranks #11,801, within the top 53% of ranked servers.

Join info

How do you get into Content-Farmer?

To join, open Rust, hit F1, and enter client.connect 193.23.126.25:27084. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp24,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp24
Max players The slot count is 24.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.