TEST
Offline 193.27.19.240:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list TEST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is TEST in?
No region comes from TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 193.27.19.240:28015.
Is TEST up, and how often does it stay online?
The server TEST is not reachable at the moment; the last sighting was 32 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 15 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for TEST?
The version on TEST is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does TEST follow for wipes?
Too few wipes are on record for TEST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 32 days 22 hours is how long ago this world came into being.
Map and rules
Which rules and settings is TEST running?
No gather rate appears in the name of TEST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Player stats
Is TEST busy?
The last sighting of TEST was 32 days 19 hours ago; it is offline right now.
Where does TEST sit in the rankings?
For player hours in the last seven days, TEST ranks #13,258, within the top – of ranked servers.
How to join
What's the way to join TEST?
Open Rust and press F1, then type client.connect 193.27.19.240:28015. Alternatively, click Launch Rust on this page to join via Steam.