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Dive report

SoloOffline2

Offline 193.47.34.190:28015 checked 23d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak –
#13,680ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:39 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does SoloOffline2 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SoloOffline2 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on SoloOffline2?

The server browser shows these tags for SoloOffline2: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find SoloOffline2?

There is no published region for SoloOffline2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 193.47.34.190:28015.

How reliable is SoloOffline2?

The server SoloOffline2 is not reachable at the moment; the last sighting was 23 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 20 September 2026.

What is the Rust version for SoloOffline2?

Rust network protocol 2633 and build 163794 is what SoloOffline2 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does SoloOffline2 wipe?

SoloOffline2's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 23 days 10 hours.

What can you expect on wipe day at SoloOffline2?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to SoloOffline2?

Its name does not state a gather rate for SoloOffline2. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on SoloOffline2?

The map on SoloOffline2 is procedural, made by the game.

Player count

How many players are on SoloOffline2?

SoloOffline2 was last seen 23 days 9 hours ago and is offline as you read this.

What's SoloOffline2's rank among Rust servers?

Over the last seven days, SoloOffline2 is #13,680 by player hours, among the top 61% of all ranked servers.

How to join

What's the process to join SoloOffline2?

To join, open Rust, hit F1, and enter client.connect 193.47.34.190:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build The build number is 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.